Why imagine the future?
Because everything beautiful begins in imagination.

AI & Software
2030
Media & Commerce
Space
Society & System
Biotech & Health
  • Brain-computer interfaces go mass-market Will cumulative BCI device shipments exceed 50 million units, with more than 1% of consumers using them daily for digital interaction, state sensing, or cognitive enhancement?
Robotics & Hardware
2035
AI & Software
Space
Media & Commerce
Media & Commerce
Society & System
2040
AI & Software
Space
Media & Commerce
Biotech & Health
2045
AI & Software
  • Recorded by Default By 2045, in developed countries, most adults will live in an environment where spoken interactions are recorded by default. Work meetings, calls, video meetings, AI assistant interactions, and some in-person conversations will be automatically recorded, transcribed, summarized, or stored as AI-readable semantic memory by personal devices, workplace software, smart glasses or earbuds, in-car systems, or ambient AI assistants. Not recording will become an explicit opt-out rather than the default.
  • A company will go public with fewer than 50 human employees Will a company with fewer than 50 employees successfully IPO and sustain a significant market cap or revenue?
  • Generative UI replaces preset interfaces In developed countries, will more than 50% of UI in mainstream consumer apps be generated in real time by AI?
  • Bone conduction replaces in-ear headphones as a mainstream way to listen in the AI era By December 31, 2045, will at least 30% of adults in developed markets regularly use bone-conduction or similar open-ear audio devices to receive AI assistant responses, notifications, navigation, translation, voice messages, podcasts, or other lightweight audio content?
Society & System
Space
Biotech & Health
Society & System
Space
2050
AI & Software
Robotics & Hardware
Media & Commerce
Robotics & Hardware
2055
Biotech & Health
Society & System
Media & Commerce
2060
Biotech & Health
Society & System
Society & System
2065
Biotech & Health
Space
Society & System
2075
Biotech & Health
Space
Energy
2085
Biotech & Health
Space
Space
2100+
Biotech & Health
Society & System
Hot Takes

Personal devices will default to being always on and always connected

When virtual experiences are everywhere, real-world ones become the new luxury

Even in post-scarcity, money endures

The goal of education will be to teach you how you learn best

Thanks to AI, more people become polymaths

Advertising is here to stay; the form just keeps changing

Games take an essential role in how people live and learn

Any machine that moves drives itself

Self-driving cars, drones, and humanoid robots become the most prevalent machines

As long as people need to work, resumes stay

AR glasses won't ID strangers in public — ethics, not tech, is the limit

Agent Skills become the new online courses — but for your AI

Affordable AI for everyone; the smartest, fastest AI stays expensive

Genuine human-made data becomes a rare resource

Compute supply always lags demand

Future society will oppose killing and eating sentient animals the way we now oppose slavery

Trust will become scarcer, great salespeople will become more valuable, and sales will make a comeback